Cyberpunk
Hmm...This game I have never played properly, and hence, have not enjoyed it much. Similar to Shadowrun, this game emphasizes the possible outcome of our world.
A few years in the future, mega corporations rise up from dark streets and evoke havoc in their own
little gouvernments. this is possible, only in the dark future.
For those of us who dare walk the edge, there is money, power and welath. Power comes from information, so the more
you learn here, breda, can save your hide tomorrow. If you live that long.
Unfortunately, seeing that I seldom play this game, I have no house rules to
offer - accept that for attributes, we roll 2d6, discarding 11 or 12 and re-rolling. And
maximum starting skill levels are 7. Regardless of who you are.
Some game masters dont like pc's starting with big guns - I dont see why. If the pc's have them, that just means You (the gm) can
throw bigger things against them.
Anyways, that is it from my side... see you on the edge choombata.
